Former G4 hosts talk about how to “change the next generation of the way you play”

Former G4 hosts talk about how to "change the next generation of the way you play"

Few years have passed since then Former G4 hosts Adam Sisler and Kevin Pereira gave their opinions on video games. They both have active Twitter accounts for sure. But since the two were left full-time in gaming media, most notably the defunct G4TV (but soon they will be back), they haven’t had the opportunity to distribute it over the current video game ecosystem.

Which is why, during an interview about the legacy and comeback of G4TV, inverse Sessler (co-host of video game review program) each asked Xplay, 1997-2012) and Perera (co-host of The Weeknight Magazine Show Show attack!, 2005-2012) is a gaming question rooted in the 2020 experience.

What will video games look like at the end of this new console generation?

Sessler and Pereira gave different answers on how they would change the PlayStation 5 and Xbox Series X | Newly released S games, but Sessler had a note of how these consoles could surprisingly change players themselves.

“I think the change in load times is the most important thing,” says Sessler. “It changes the way you play.”

As seen in this new generation with platforms like Xbox Series X | S and PlayStation 5, there has been a lot of ado about its fast loading times. This is largely due to the hardware embedding of solid state drives, or SSDs. Unlike traditional hard disk drives (HDD), which is what most computers and consoles have used until recently, SSDs store data on flash memory chips. SSDs are smaller than hard drives, more expensive than hard drives, and faster than hard drives.

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There are a lot of tech processors included, and Xbox and PlayStation both use different hard drives. But SSDs allow fast loading times ever in games.

What are your favorite video games and gaming moments of 2020? Take our survey!

‘Gears 5’ comparisons to last generation Xbox One X and new Xbox Series X.Microsoft

Google’s speedy service will offer dozens of speed tests that are similar to the big games Call of Duty: War ZoneAnd the Devil May Cry 5 And the Red Dead Redemption 2 It is placed through a loading bell. And can you believe that these games load amazingly fast, with some of them reaching five to six seconds.

(In one example, IGN Smoothing Eternal torment On the latest release on Xbox One X and the next generation Xbox Series X. It loaded on Series X in seven seconds, while it took a full 30 seconds on the One X. Final Fantasy XV It loaded up on the One X in 57 seconds, and just nine seconds on the series X.)

Days of waiting around joystick from boredom while numbering game loads.

Saysler says inverse These truncated load times will not only change the way designers create games, but it will affect the way players play the games.

Because loading times are no longer a heavy punishment, he believes players will be more willing to psychologically reconnect their current playing styles.

Demon’s Souls Remastered on PlayStation 5.FromSoftware

It uses popular, known for its difficulty Souls Franchise, for example. “These games tend to be challenging and get stuck with a loading time of 30-40 seconds,” Sessler explains. “I would have played more conservatively because I don’t want to keep it up. It gets annoying and boring.”

Faster load times make players more willing to “drop in a few times” as they rethink solving difficult problems. “I think this gives the players more experiences,” he says.

Another consequence of the short load times is how games are structurally designed. Sessler expects a remarkable shift in how people understand graphics and visuals.

“Since we’ll be seeing higher-resolution materials but not focusing on that visual pop, we hope to start moving onto the design idea,” he says. “How many enemies can you show up on screen versus the type of enemies. You don’t face the same kind of fight over and over again. I think there are a lot of opportunities and possibilities, and hopefully by the third and fourth quarters of next year, we get that feeling where people want to go.” With what is under the cover. “

Adam Sessler (left) and Kevin Pereira (right), with Alison Hillsip (center) at a previous G4TV press event.Jason Lavrice / FilmMagic / Getty Images

Meanwhile, Pereira had a different viewpoint, which he revealed during the call with Sessler. “Xbox rules. PlayStation drooling. Microphone drop,” he says. “I want to disable the fans.”

Is drooling good or bad? Sessler asks. “Are you drooling on PlayStation or does PlayStation release mucus?”

“That’s a great question. I think you can ask PlayStation OnlyFans to play games at a certain level.”

“The heat he’s generating means he has to sweat.”

G4TV will return in 2021.

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